Struct vs Class
Structs are like handing someone a photocopy of your paper -- they get their own separate copy -- while classes are like handing someone the same original paper -- there's still only one.
Syntax
struct StructName { var property: Type } // value type: copied
class ClassName { // reference type: shared
var property: Type
init(property: Type) { self.property = property }
}
Value Semantics vs Reference Semantics
The core difference is copying behavior: a struct instance is duplicated when assigned or passed around, while a class instance is shared by reference.
Example: Value Semantics vs Reference Semantics
// Define a struct `ValueBox`
struct ValueBox { var content: Int }
// Define a class `ReferenceBox`
class ReferenceBox { var content: Int; init(content: Int) { self.content = content } }
// Declare a mutable variable `v1`, initialized to `ValueBox(content: 1)`
var v1 = ValueBox(content: 1)
// Declare a mutable variable `v2`, initialized to `v1`
var v2 = v1
v2.content = 2
// Print "Struct copies: v1=\(v1.content), v2=\(v2.content)" to the console
print("Struct copies: v1=\(v1.content), v2=\(v2.content)")
// Declare a constant `r1`, set to `ReferenceBox(content: 1)`
let r1 = ReferenceBox(content: 1)
// Declare a constant `r2`, set to `r1`
let r2 = r1
r2.content = 2
// Print "Class shares: r1=\(r1.content), r2=\(r2.content)" to the console
print("Class shares: r1=\(r1.content), r2=\(r2.content)")
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Choosing Between Struct and Class
Structs are usually preferred for simple data models without identity, while classes suit cases needing shared mutable state, reference identity, or inheritance.
Note:
A good rule of thumb: start with a struct, and only switch to a class if you have a specific reason to need reference semantics.
Example: Choosing Between Struct and Class
// Define a struct `Coordinate`
struct Coordinate { let lat: Double; let lon: Double }
// Declare a constant `home`, set to `Coordinate(lat: 40.0, lon: -75.0)`
let home = Coordinate(lat: 40.0, lon: -75.0)
// Print "Home at \(home.lat), \(home.lon)" to the console
print("Home at \(home.lat), \(home.lon)")
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Related Topics
{# common_mistakes/chapter_summary/browser_support: on Hindi pages the
view already swaps in the hi_ translation fields (or blanks these
out if untranslated), so this renders correctly for both languages
without a lang_code check here. #}
Common Mistakes
- Defaulting to
classfor everything out of habit from other languages; Swift and Apple's own guidance favor structs unless reference semantics or inheritance are specifically needed. - Not realizing structs support protocols and extensions just like classes, without needing inheritance.
- Forgetting only classes support inheritance from another class; structs cannot inherit from another struct.
Chapter Summary
- Structs are value types (copied on assignment); classes are reference types (shared on assignment).
- Only classes support inheritance from another class.
- Structs cannot deinitialize with
deinit; only classes can, since only they have a lifecycle tied to references. - Apple recommends preferring structs by default, using classes when shared mutable state or inheritance is genuinely needed.
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